Day 4: Learning the hard way


I made some discoveries, the most important being I take too many things for granted with Programming architecture.
I was having an issue where my Enums weren't updating which (I thought) was the only issue, so I went through FAR TOO MANY hoops, deleting things, breaking stuff really bad, having my dependencies break in weird ways, only to discover that a simple copy and paste of my .dll for my shared library into the unity project, overwriting the old one was all i needed to do. I do learn the best from my mistakes...but man that was a hard lesson to get through. 
picture attached is right before I broke things, with a few added visual tools

Files

Elebris Adventures.exe 638 kB
Oct 16, 2020

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